

A note for online is it doesn’t appear that you can unlock new characters if you choose to go this route. When trying this the game appeared to run pretty well for the most part but this will likely vary depending on one’s internet connection. You can choose to play with friends or even risk the gamble with random folk online if you dare. The highlight feature this time is that you are able to play the game online. It’s quite rare to see this level of customization in a Switch title. You can map buttons to your liking and even adjust the text sizes across the board. In fact, the options menu gives you a generous amount of customization. Initially, this took a bit of getting used to as I am far too familiar with holding the trigger to sprint but you are able to switch this to your preference in the options. The main difference old Spelunky vets will notice is your character now sprints by default. Like the first game, you have your handy whip to attack and a limited amount of bombs and ropes to use. The game offers another initial tutorial to re-equate you with the mechanics. Many secrets to discover ControlsĬontrols are simple to pick up and use. It helps that the beats keep you engaged. Since you’ll be seeing the first cave system a lot. Packing a more epic and addictive punch this time around.

The soundtrack has also received a totally new score. There are a plethora of new enemies to contend with as well as a lot of new mini-bosses added to the mix. But there are welcome new environments like a sort of aquatic style region presented all blue with a fishy feel. You will visit familiar locations like a cave system, the forest and even a familiar boss fight. There’s still this warm comical feel to the design of the characters. The graphics have received a huge overhaul. If you blow up a pool of water (or lava) it will flow down across platforms which may assist or hinder your progress through the level. There is also a very unique fluid mechanic. There are new items to discover and a crazy amount of new enemies. The game introduces rideable mounts like turkeys that can leap higher and a dog-like creature that breathes fire. This adds even more flexibility to an already winning formula, adding yet more random elements to the game making things feel distinctly unique every run. When you finish either area you return to a familiar location and the branching paths expand further with some exploration. Early on you can choose between a familiar jungle level or a sort of lava factory. This time around there are also branching paths meaning you can choose which level environments to progress to. Meaning you can enter individual doors to access new areas adding more exploration. But not long into the game you soon find it starts to build on its original design. Save the animals for a handy health rewardĪt its foundation, this is the same Spelunky experience you remember from the first game. The game is incredibly unforgiving but this random design has always been the draw that keeps keen players like me returning over and over.

The only themes that remain constant are the boss fights and the general placement of rare items.

Every time you attempt a run, levels, items and enemy placement are randomly generated. Die during the game and it’s back to the start with nothing carrying over except the lessons you learned. Spelunky 2 is a 2D platformer with a harsh roguelike design. There’s a bit more plot this time around Same Mechanics Expanded So you grab your dog, jump in a spaceship and head into an all-new cave system in search of adventure as well as plenty of gold. Apparently having a kid wasn’t enough for them. You play the daughter of two of the protagonists from the original game on the hunt for your parents who decided to take to the stars for more adventure. This time the game takes place on the moon. How badly do I want some honey? Fly Me to the Moon Spelunky 2 brings everything that made the original game a roguelike classic whilst adding plenty of new surprises. Since a Vita port is very unlikely, it’s up to the Nintendo Switch to take up the mantle.
SPELUNKY 2 SWITCH DATE PORTABLE
After spending unhealthy amounts of gaming time on the first game I was quick to pick this up on PC when it was first released last year.īut for me, I always loved Spelunky in portable form.
SPELUNKY 2 SWITCH DATE CODE
Review code provided with many thanks to Mossmouth Round TwoĪfter the roaring success of the first Spelunky game, it was no surprise that we would eventually see a sequel. System: Nintendo Switch (also on Xbox, PS4, PS Vita and PC)ĭeveloper|Publisher: Blitworks | Mossmouth
